[viff-devel] A java implementation of VIFF

Thomas P Jakobsen thomas.jak at gmail.com
Tue Aug 18 12:36:24 PDT 2009


>> The program still has one drawback, in that the different players
>> communicate over Java queues, and these queues cannot communicate through
>> sockets. Therefore it is not a complete MPC implementation.
>
> This part sounds a bit odd to be honest.

I think what Tord means is that the players currently exchange
messages directly via a ConcurrentLinkedQueue from the
java.util.concurrent package. This of course only works when all
players live in the same Java runtime on the same machine.

Best regards,
Thomas


More information about the viff-devel mailing list