[viff-devel] Player thresholds

Håvard Vegge havardv at stud.ntnu.no
Wed Jun 3 12:55:46 PDT 2009


Hi!

I'm trying to do some basic benchmarks with different number of players. 
A few questions:

1. Why have VIFF defined the threshold t to be the number of corrupt 
players, while the classical literature defines it as "t participants 
can reconstruct the message"?

2. Say I create the config files this way:
python generate-config-files.py -n 5 -t 2 localhost:9001 localhost:9002 
localhost:9003 localhost:9004 localhost:9005

Would this indicate that the polynomial is quadratic (of degree 2) and 
that 3 players in theory could reconstruct some secret?

3. Assume three of these five players provide input, while the last two 
players do not. Will all players still participate in the actual 
computation, or are the last two just passive spectators and receives 
only the output?

håvard


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